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Sto caricando le informazioni... Locke & Key, Band 2: Psychospiele (edizione 2010)di Joe Hill, Gabriel Rodriguez (Illustratore), Reinhard Schweizer (Übersetzer)
Informazioni sull'operaLocke & Key: Giochi mentali di Joe Hill
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Iscriviti per consentire a LibraryThing di scoprire se ti piacerà questo libro. Attualmente non vi sono conversazioni su questo libro. The Locke family finds another key -- one that allows them to go inside of each other's heads -- and explore the various implications of this, while Luke/Dodge continues with nefarious plans. This book is the second in a series, and it definitely requires the reader to have picked up volume one first. There's not really any recap and we pick up in medias res with the Locke children learning more about the keys, Dodge up to no good, and hints being dropped about the significance of the keys and the part they played in the past. As I mentioned in my review of volume one, this series of graphic novels also had a show based on them, which I watched first. I still enjoy the show more (especially with the way the head key worked and how folks' inner worlds looked) but there's enough departures between the two to keep me interested in where the book series is going (even though I know the wide brushstrokes already). So, I plan to continue on with the next book. I actually enjoyed this one more than the first with the storyline. Still don't like the graphics. Bode found a key that can open your head and see what's inside (nothing gross!). There's more to it so I won't spoil it. I won't be continuing with the series due to the illustrations but I enjoyed the stories in the first two books.
There are so many comics published these days that it's impossible to keep up on them all—not to mention, who can afford to? But there are shining examples of the genre that shouldn't be missed and this is one... I don't want to tell you too much because the joy of inventive series such as this is in your discovery of each new marvel and danger. Let me just say that Hill never goes exactly where you think he will, and therein lies much of the pleasure. È contenuto inContienePremi e riconoscimentiElenchi di rilievo
Comic and Graphic Books.
Fiction.
HTML: New York Times bestselling writer Joe Hill and artist Gabriel Rodriguez, the creators behind the acclaimed Locke and Key: Welcome to Lovecraft, return with the next chapter in the ongoing tale, Head Games. Following a shocking death that dredges up memories of their father's murder, Kinsey and Tyler Locke are thrown into choppy emotional waters, and turn to their new friend, Zack Wells, for support, little suspecting Zack's dark secret. Meanwhile, six-year-old Bode Locke tries to puzzle out the secret of the head key, and Uncle Duncan is jarred into the past by a disturbingly familiar face. Open your mind - the head games are just getting started! .Non sono state trovate descrizioni di biblioteche |
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Google Books — Sto caricando le informazioni... GeneriSistema Decimale Melvil (DDC)741.5973The arts Graphic arts and decorative arts Drawing & drawings Cartoons, Caricatures, Comics History, geographic treatment, biography North American United States (General)Classificazione LCVotoMedia:
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This story is dark and oh so interesting, my friends. If you like a good horror-meets-fantasy story then definitely give them a go.
The plot line of this series is SUPERB. It’s so full of depth and intrigue that you get to experience that total submersion feeling.
I love the premise of a house built on mystery and danger that just so happens to give you the keys to even more mystery and danger. Such a unique story. My only critique is that I would have liked to have been completely caught of guard my some surprising plot twist, that would have really made the whole story perfect.
….How does one critique or comment on the writing of a graphic novel?? *strokes chin with thumb and index finger* I’m honestly not sure since most of the “writing” occurs in speech bubbles and such. It’s hard to say much about the writing by itself, but perhaps the speech bubbles, art/drawing, and the plot can be commented on together?? (If you have a recommendation on this, please share your methods.) I did not feel like these three elements left me wanting or confused about what was going on in this story. So In a way, I guess that means the “writing” was good? Yes. I’m going to go with that. *nods head once* The artwork/drawing is good, but has a gritty, unpolished feel to it. Which, upon reflection, works really well with the story.
The only reason I didn’t give them a five star rating was because there are little things that I wish were just a tad different. That, and I usually don’t give out five star ratings unless I feel an obsessive love for the book receiving said rating. I love these books, but not in an obsessive kinda way. ( )