Fai clic su di un'immagine per andare a Google Ricerca Libri.
Sto caricando le informazioni... Dungeon Solitaire: Labyrinth of Soulsdi Matthew Lowes
Nessuno Sto caricando le informazioni...
Iscriviti per consentire a LibraryThing di scoprire se ti piacerà questo libro. Attualmente non vi sono conversazioni su questo libro. nessuna recensione | aggiungi una recensione
DARE TO ENTER THE LABYRINTH OF SOULS ... Dungeon Solitaire: Labyrinth of Souls is a fantasy game for tarot cards. Defeat monsters, disarm traps, open doors, and navigate mazes as you explore a dangerous dungeon. Collect treasure and magic items, gain skills, and gather companions. But beware, the dungeon is vast, and death awaits those who linger too long. If your torches burn out you will be lost forever in the darkness. If your rations run dry, you will starve or go mad. And the dungeon itself is a force of corruption, threatening all who enter.Includes Basic, Expert, and Advanced Rules, as well as six game variations: Two-Player Cooperative, Dragon's Lair, Undead Hordes, Mega-Dungeon, Campaign Mode, and Cartomancy.For one or two players.Playable with any tarot deck.Labyrinth of Souls tarot cards are available for purchase through matthewlowes.com/games.REVIEWS FOR THE ORIGINAL GAME:"It is called Dungeon Solitaire ... and it is brilliant."-- John Payne, Sycarion Diversions"It's an amazing game ...."-- Tim Snider, The Savage AfterworldLABYRINTH OF SOULS BACKER QUOTES:"An extremely awesome, super fun game.""Amazingly detailed and well thought out .... Absolutely fantastic.""I have been consumed by this game and overjoyed at how much clever thought went into the making of this project.""There are literally hundreds, if not thousands, of solitaire variants out there, but this is exactly what I've been looking for since the dawn of time. It's amazing something like this hasn't been created until now.""Received my book today and absolutely love it." "Arrived and I couldn't stop playing it .... :-)" Non sono state trovate descrizioni di biblioteche |
Discussioni correntiNessuno
Google Books — Sto caricando le informazioni... GeneriNessun genere VotoMedia: Nessun voto.Sei tu?Diventa un autore di LibraryThing. |
The rules supplied in Labyrinth of Souls include the basic game (using 53 cards--a standard playing card deck with a single joker), the expert game (using 78 cards--a standard tarot deck), the advanced game (using the 88-card custom deck OR a standard tarot deck plus a ten-sided die), and eight official variants of the advanced game. One of these variants ("Cartomancy") can be used for divination, and the supplementary "Arcana" and "References" sections provide some useful pointers regarding divinatory meanings for the cards.
I had played "Tomb of the Four Kings" before acquiring this book, and found it to be a quick and fairly difficult solitaire game with a strong narrative element. The expert mode in Labyrinth of Souls expands the game elegantly by adding companions (the tarot page cards), mazes (a new encounter type), blessings, corruptions, and several new magic items. I've now played it over a dozen times, and I have yet to win, although I have managed to score: i.e. I have escaped the dungeon with some treasures and companions, but not with the three "heavenly jewels" needed for victory in the expert game. I'm holding off on the advanced game until I score an expert win.
The rules for the various modes of the game are all written quite clearly. The basic game includes a highly detailed example of play that was not part of the "Tomb of the Four Kings" rules, and goes a long way toward eliminating any ambiguities in the rules. It gives the reader a very clear idea of game play. An assortment of reference tables and blank recording forms are present for copying and play convenience.
All of the trumps and court cards of the Lowes/Vandel Labyrinth of Souls deck are reproduced at or near full size in black and white throughout the book and especially in the "Arcana" section of the text. These seem to constitute a pretty passable deck, and the designs of the "extra arcana" are certainly interesting, but they just don't "grab" me aesthetically or symbolically. I have been using the Luis Royo "Dark Tarot" to play the Labyrinth game, and I'm liking it a lot for that purpose. I have not handled a production copy of the Lowes/Vandel deck itself, and I'm unlikely to acquire one. I do like and recommend the rule book and the game, and I would be interested to see other artists' realizations of the "extra arcana" invented by Lowes.