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Plowing The Dark di Richard Powers
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Plowing The Dark (originale 2000; edizione 2001)

di Richard Powers (Autore)

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657935,298 (3.71)40
In a digital laboratory on the shores of Puget Sound, a band of virtual reality researchers race to complete the Cavern, an empty white room that can become a jungle, a painting, or a vast Byzantine cathedral. In a war-torn Mediterranean city, an American is held hostage, chained to a radiator in another empty white room. What can possibly join two such remote places? Only the shared imagination, a room that these people unwittingly build in common, where they are all about to meet, where the dual frames of this inventive novel to coalesce. Adie Klarpol, a skilled but disillusioned artist, comes back to life, revived by the thrill of working with the Cavern's cutting-edge technology. Against the collapse of Cold War empires and the fall of the Berlin Wall, she retreats dangerously into the cyber-realities she has been hired to create. As her ex-husband lies dying and the outbreak of computerized war fills her with a sense of guilty complicity, Adie is thrown deeper into building a place of beauty and unknown power, were she might fend off the incursions of the real world gone wrong. On the other side of the globe, Taimur Martin, an English teacher retreating from a failed love affair, is picked up off the streets in Beirut by Islamic fundamentalists and held in solitary captivity. Without distraction or hope of release, he must keep himself whole by the force of his memory alone. Each infinite, empty day moves him closer to insanity, and only the surprising arrival of sanctuary sustains him for the shattering conclusion. Plowing the Dark is fiction that explores the imagination's power to both destroy and save.… (altro)
Utente:lucymdickinson
Titolo:Plowing The Dark
Autori:Richard Powers (Autore)
Info:Picador USA (2001), Edition: 1st, 419 pages
Collezioni:La tua biblioteca
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Etichette:Nessuno

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Plowing the Dark di Richard Powers (2000)

Aggiunto di recente daEnoah_Ballard, KeithGold, Monkeyhippy, BrambleBeard, bradougreen, lschiff, dogboi, UMSFS, to_wit, JVermillion
Biblioteche di personaggi celebriLeslie Scalapino
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PLOWING opening page and subsequent hostage entries could have been extracted from the imagined journal of The Count of Monte Crisco.
A terrifying existence evolves while the VR people revel merrily in The Cavern.

Chained to the radiator Zach and a few of The RL people (Spider, Sue, Ebesen, Jackdaw, O'Reilly)
deliver strong main characters while the actual main ones - Ted, Stevie, and " I will kill you" Adie -
come across mostly as tiresome tropes,
from the abandonment of Art, to (bisexual?) composer leanings, to the sexual conquest of so many, many women.

Deeper development of the RL standouts in place of these three would have been welcome.

The creation of The Cavern, from Jungle Bees to Arles, Hagia Sophia's Dome,
and on to Ronan O'Reilly's immersive, transporting Globe was incredibly fascinating and enduring.

And how inspiring to think of what paintings we would Love to Live within!

Yet, readers may find it hard to anticipate when the prisoner suffers even more beatings and betrayals.

What exactly happened with Jackdaw and his date?

Vintage early Richard Powers "...every connection we can lay down between out here and in there...."

Which may be why many of us plow through the tough parts... ( )
  m.belljackson | Feb 21, 2023 |
The language is sometimes a little too precious. The alliteration is distracting at times—"sallying forth among the salients" and "eidolons of eiderdown"—and when I read the phrase "stipulate the stipule," I got the idea it may have occurred to Powers out of the blue and been the seed for the entire book.

But the final chapters won me over. There are far too many books that are engaging and engrossing for most of their length, only to let you down in the final chapters. There's something to be said for a book that you have to force yourself to plow through to reach a totally satisfying ending that at last wins you over.

Was it intentional that the sections on the artists and programmers working in perfect freedom on such an intellectually stimulating project at the Cavern were so dry and superficial, while the chapters on the hostage in Lebanon were so much more compelling and vivid? ( )
  Charon07 | Jul 16, 2021 |
The two story lines kept me reading - how can these stories possibly converge? I don't think I can even spoil the story. It's a miracle!

I guess the story is maybe about the transformative power of art? ( )
  kukulaj | Nov 4, 2019 |
Powers is an amazing writer, even if in the end he can't quite pull it off. The threads here are a team of virtual reality programmers working in Seattle, an American held hostage in Lebanon (the book is set in the late 80s), and a former friend of the researchers battling MS. Each of the threads are creating their own worlds out of necessity or play, and while they do come together in the end it is not altogether convincing. ( )
  kcshankd | Jan 3, 2014 |
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» Aggiungi altri autori (3 potenziali)

Nome dell'autoreRuoloTipo di autoreOpera?Stato
Powers, Richardautore primariotutte le edizioniconfermato
Allié, ManfredÜbersetzerautore secondarioalcune edizioniconfermato
Ghoos, ReintjeTraduttoreautore secondarioalcune edizioniconfermato
Kempf-Allié, GabrieleÜbersetzerautore secondarioalcune edizioniconfermato
Middleworth, BethProgetto della copertinaautore secondarioalcune edizioniconfermato
Pellegrin, Jean-YvesTraductionautore secondarioalcune edizioniconfermato
Van der Sterre, Jan PieterTraduttoreautore secondarioalcune edizioniconfermato
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In a digital laboratory on the shores of Puget Sound, a band of virtual reality researchers race to complete the Cavern, an empty white room that can become a jungle, a painting, or a vast Byzantine cathedral. In a war-torn Mediterranean city, an American is held hostage, chained to a radiator in another empty white room. What can possibly join two such remote places? Only the shared imagination, a room that these people unwittingly build in common, where they are all about to meet, where the dual frames of this inventive novel to coalesce. Adie Klarpol, a skilled but disillusioned artist, comes back to life, revived by the thrill of working with the Cavern's cutting-edge technology. Against the collapse of Cold War empires and the fall of the Berlin Wall, she retreats dangerously into the cyber-realities she has been hired to create. As her ex-husband lies dying and the outbreak of computerized war fills her with a sense of guilty complicity, Adie is thrown deeper into building a place of beauty and unknown power, were she might fend off the incursions of the real world gone wrong. On the other side of the globe, Taimur Martin, an English teacher retreating from a failed love affair, is picked up off the streets in Beirut by Islamic fundamentalists and held in solitary captivity. Without distraction or hope of release, he must keep himself whole by the force of his memory alone. Each infinite, empty day moves him closer to insanity, and only the surprising arrival of sanctuary sustains him for the shattering conclusion. Plowing the Dark is fiction that explores the imagination's power to both destroy and save.

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