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Sto caricando le informazioni... Gaming Rhythmsdi Tom Apperley
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Gaming Rhythms, Game and Counterplay from the the Situated to the Global Global gaming networks are heterogenous collectives of localized practices, not unified commercial products. Shifting the analysis of digital games to local specificities that build and perform the global and general, Gaming Rhythms employs ethnographic work conducted in Venezuela and Australia to account for the material experiences of actual game players. This book explores the materiality of digital play across diverse locations and argues that the dynamic relation between the everyday life of the player and the experience of digital game play can only be understood by examining play-practices in their specific situations. Non sono state trovate descrizioni di biblioteche |
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Google Books — Sto caricando le informazioni... GeneriSistema Decimale Melvil (DDC)794.8The arts Recreational and performing arts Indoor games of skill; board games Electronic and video gamesVotoMedia: Nessun voto.Sei tu?Diventa un autore di LibraryThing. |