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Sto caricando le informazioni... The Object-Oriented Thought Processdi Matt Weisfeld
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Iscriviti per consentire a LibraryThing di scoprire se ti piacerà questo libro. Attualmente non vi sono conversazioni su questo libro. Clear exposition covering the OOP process which has persisted for over a generation of software dev. ( ) Indeholder "Indledning", "1. Introduktion til objektorienterede begreber", " Procedural kontra OO-programmering", " Forskellen på OO- og procedural programmering?", " Hvad er et objekt helt præcist?", " Hvad er en klasse helt præcist?", " Brug af UML til at modellere et klassediagram", " Indkapsling", " Nedarvning", " Polymorfi", " Komposition", " Konklusion", "2. Tænk objektorienteret", " Kend forskel på grænsefladen og implementeringen", " Tænk abstrakt ved design af grænseflader", " Giv brugeren den mindst mulige grænseflade", " Konklusion", "3. Avancerede objektorienterede begreber", " Constructors", " Fejlhåndtering", " Begrebet virkefelt", " Overloading af operatorer", " Mangesidig nedarvning", " Objektoperationer", " Konklusion", "4. Opbygningen af en klasse", " Klassens navn", " Kommentarer", " Attributter", " Constructors", " Accessors", " Metoder i public-grænsefladen", " Metoder i private-implementeringen", " Konklusion", "5. Retningslinjer for design af klasser", " Fastlæg public-grænsefladen", " Design solide constructors (og måske destructors)", " Design klasser med fejlhåndtering", " Design med henblik på genbrug", " Design med henblik på udvidelser", " Design med henblik på vedligeholdelse", " Gør objekterne holdbare", " Konklusion", "6. Objektorienteret design: Udviklingsprocessen", " Retningslinjer for design", " Eksempel: Blackjack", " Konklusion", "7. Nedarvning og komposition", " Det hele er design", " Komposition", " Hvorfor indkapsling er fundamental for OO", " Konklusion", "8. Frameworks og genbrug", " At genbruge eller ikke at genbruge?", " Hvad er et framework?", " Hvad er en kontrakt?", " Et eksempel med e-handel", " Konklusion", "9. At bygge objekter", " Kompositionsrelationer", " Faseopdelt opbygning", " Kompositionstyper", " Undgå afhængigheder", " Kardinalitet", " Bind det hele sammen: Et eksempel", " Konklusion", "Appendiks A: Et overblik over UML", " Hvad er UML?", " Opbygningen af et klassediagram", " Attributter og metoder", " Adgangsstyring", " Nedarvning", " Grænseflader", " Komposition", " Kardinalitet", " Konklusion", "Appendiks B: Udviklingen af objektorienterede sprog", " OO-sprog", " Hvorfor bliver der ved at dukke nye sprog op?", " Hvad kendetegner et hypermoderne sprog?", " Konklusion", "Litteraturliste", "Stikordsregister". For en gangs skyld en generel bog, som ikke tager udgangspunkt i et konkret sprog som Java eller C++. nessuna recensione | aggiungi una recensione
Appartiene alle Serie
The Object-Oriented Thought Process, Fourth Edition An introduction to object-oriented concepts for developers looking to master modern application practices Object-oriented programming (OOP) is the foundation of modern programming languages, including C++, Java, C#, Visual Basic .NET, Ruby, and Objective-C. Objects also form the basis for many web technologies such as JavaScript, Python, and PHP. It is of vital importance to learn the fundamental concepts of object orientation before starting to use object-oriented development environments. OOP promotes good design practices, code portability, and reuse–but it requires a shift in thinking to be fully understood. Programmers new to OOP should resist the temptation to jump directly into a particular programming language (such as Objective-C, VB .NET, C++, C# .NET, or Java) or a modeling language (such as UML), and instead first take the time to learn what author Matt Weisfeld calls “the object-oriented thought process.” Written by a developer for developers who want to make the leap to object-oriented technologies, The Object-Oriented Thought Process provides a solutions-oriented approach to object-oriented programming. Readers will learn to understand the proper uses of inheritance and composition, the difference between aggregation and association, and the important distinction between interfaces and implementations. While programming technologies have been changing and evolving over the years, object-oriented concepts remain a constant–no matter what the platform. This revised edition focuses on interoperability across programming technologies, whether you are using objects in traditional application design, in XML-based data transactions, in web page development, in mobile apps, or in any modern programming environment. “Programmers who aim to create high quality software–as all programmers should–must learn the varied subtleties of the familiar yet not so familiar beasts called objects and classes. Doing so entails careful study of books such as Matt Weisfeld’s The Object-Oriented Thought Process.” –Bill McCarty, author of Java Distributed Objects, and Object-Oriented Design in Java Contents at a Glance 1 Introduction to Object-Oriented Concepts 2 How to Think in Terms of Objects 3 Advanced Object-Oriented Concepts 4 The Anatomy of a Class 5 Class Design Guidelines 6 Designing with Objects 7 Mastering Inheritance and Composition 8 Frameworks and Reuse: Designing with Interfaces and Abstra... Non sono state trovate descrizioni di biblioteche |
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Google Books — Sto caricando le informazioni... GeneriSistema Decimale Melvil (DDC)005.117Information Computing and Information Computer programming, programs, data, security Programming Techniques Object-Oriented ProgrammingClassificazione LCVotoMedia:
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