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James Valentine (1)

Autore di Jump game: regola n.1: non toccare

Per altri autori con il nome James Valentine, vedi la pagina di disambiguazione.

5 opere 194 membri 4 recensioni

Serie

Opere di James Valentine

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Informazioni generali

Sesso
male

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Recensioni

Net op het moment dat Jules al zijn moed heeft verzameld om zijn buurmeisje Gen op een film te trakteren, dondert een bizar mannetje pal tussen hen in. Theo Pine de Vierde heet hij. Zijn haar verandert voortdurend van kleur en hij draagt een jas die met hem praat. Theo beweert dat hij in het jaar vijftien miljard drieënzeventig leeft en een Jumpman Pro gewonnen heeft, dat is een speeltje waarmee hij naar het verleden kan 'jumpen'. Vreemd is wel dat Jules en Gen hem kunnen zien, normaal hoor je bij dat tijdspringen onzichtbaar te blijven. Er is dus iets vreselijks misgelopen....… (altro)
 
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Mariche | 1 altra recensione | Feb 24, 2021 |
The style was a little bit perturbing at first, but I soon got used to it. This book actually consists of snippets from the author's radio program. Listeners call in with a social dilemma, and other callers call in to say what they would do in that situation. I actually found some of the answers quite fascinating because they were dilemmas I had experienced for myself. Then there were other situations I am glad to have avoided. I was appalled, for example, to read about a person who threw a dinner party and, at the end of the night, demanded $50 a head to pay for the meal!

Each chapter is opened with a humorous 'then and now' type description by the author, breaking up the potential for monotony. I would say this is an amusing book and well worth reading.
… (altro)
 
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seldombites | 1 altra recensione | Mar 28, 2010 |
Reviewed by Jeremey for TeensReadToo.com

In the early Fifteenth Billenium, everyone has the ability to "jump" to any time in history they please, but with one rule: don't touch anything.

When Theodore Pine Four wins a worldwide contest, he is thrilled! He is the first person ever to try the new JumpMan and jump to the winners' secret location. When Theodore jumps with the new JumpMan, he leaves the Fifteenth Billenium...and never returns!

Over to do his homework with his crush, Gen, Jules Santorini is very nervous. He is going to ask Gen out on a date. Just as he is ready and summons enough courage, another boy appears in the bedroom! This boy has multicolored hair, wears weird clothes, and has strange items along with him such as a silver sphere and a red remote.

When TimeJumpers jump they usually appear invisible to the people at that time. This time, however, Theodore goes to Mil 3 (aka The Present), a place where he is not invisible. He has jumped into Gen's bedroom right when Jules has decided to ask the question.

Theodore's JumpMan is malfunctioning and cannot return him to his own time. After convincing Jules and Gen he is from the future and can jump through time, they begin an adventure. The three travel through time from when the first word was spoken up until the present.

No one knows how to fix the JumpMan and no one is looking for Theodore in the future. Not being invisible while in a different time is against the first rule. Will time slowly unravel?

I enjoyed reading the authors, "Before we Begin..." which was in the front of the book. James Valentine brings up many good points about time and how it functions. It made me think about what would happen if I did a certain thing and the consequences. This was a good book, and others who read it will want to get the second one in the series, THE PRESENT NEVER HAPPENS.
… (altro)
 
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GeniusJen | 1 altra recensione | Oct 12, 2009 |
A funny book of exerpts from James Valetine's Radio program where people ring in with a problem and others give their opinion of the etiquette of how to deal with it. The majority is how it is all descided. Great read and in some respects surprising.
 
Segnalato
woosang | 1 altra recensione | Apr 4, 2007 |

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Statistiche

Opere
5
Utenti
194
Popolarità
#112,877
Voto
½ 3.7
Recensioni
4
ISBN
37
Lingue
2

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